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21:9 宽幅高调光 3D 渲染:左侧暖奶油色光晕留白,右侧扇形展开的虹彩玻璃参考图卡与光轨,展示同一角色多角度,发光玻璃字呈现 ideogram-v3-character,为详情页 Hero 图。

Ideogram

Ideogram V3 Character

ideogram-v3-character

Lock the same character using a reference image, keep the face and clothing consistent across changes in scene, pose, and lighting, and carry forward Ideogram's strength in in-image text layout

Try ideogram-v3-character

Input

Output

image
Fill in the parameters and run — results show up here.

Pricing

ideogram-v3-character per image

Specifications Unit Price
TURBO $0.090
BALANCED $0.130
QUALITY $0.180

Positioning Overview

ideogram-v3-character is an image generation model that uses a reference image as a visual anchor for a character: given a clear character photo as input, it preserves the person's facial features, hairstyle, clothing, and body proportions across multiple generations, while allowing prompts to change the scene, pose, lighting, and background. It is suited for developers and creative teams that need to reuse the same character across comic panels, social media series illustrations, and brand mascot extensions, and it carries on Ideogram's strength in in-image text layout.

Key Highlights

  • Lock a character with a single reference image — with just one JPEG, PNG, or WebP character image as input, the model uses it as a visual anchor to keep the character's appearance consistent.
  • Change the scene, not the person — while locking the character's appearance, prompts can substantially adjust the scene, pose, lighting, and background.
  • Reproducible parameter control — supports seed, negative prompt, and rendering speed presets, making it easy to produce stable outputs in batch generation and to tune detail and pacing as needed.

Capabilities

Reference-image character consistency: with a character reference image as input, the generated results preserve the face, hairstyle, clothing, and body proportions, making it suitable for series content that needs the same character reused across images.

Prompt-driven scene changes: while the character is locked, prompts up to 5,000 characters describe new scenes and poses, and negative prompts can exclude unwanted elements.

Reproducible generation: supports setting a random seed, making it easy to reproduce the same result during debugging or batch production and reducing selection costs.

Rendering preset options: offers three rendering speed presets — TURBO, BALANCED, and QUALITY — so developers can balance speed and quality according to output cadence and detail requirements.

Use Cases

  • Comic and storyboard artists: continuous frames of the same character — input a character model sheet plus a single-panel scene description to produce storyboard images with a coherent appearance, ready for layout and post-production workflows.
  • Social media operations: consistent character across series content — use a fixed character reference image to batch-generate illustrations on different themes, keeping the visual protagonist consistent across multiple installments.
  • Brand teams: mascot extensions across scenes — use mascot images to generate extension assets for different campaigns, seasons, or poster scenes for marketing material distribution.

Limitations and Model Selection Advice

Character consistency is not absolute: under complex scenes, exaggerated poses, and expression changes, the face and details may still show visible deviations. Reference image quality directly affects the results, so character images with a clear face, even lighting, and little occlusion are recommended. If you only need a single standalone creative image and do not need a fixed character, a general text-to-image model is more suitable. For commercial projects with extremely high requirements for character fidelity, it is advisable to validate consistency with a small number of samples before batch generation.

  • New model Added ideogram-v3-character and ideogram-v3-character/edit d…

Frequently asked questions

View all FAQs →
  • What are the mask requirements?

    The mask must match the source aspect ratio. Black areas are repainted and white areas are kept; a mask slightly larger than the silhouette looks more natural.

  • What size is the output?

    The output keeps the source size; a 1024×768 source returns 1024×768.

  • Can I replace a person already in the image?

    Yes. Paint that person into the mask and describe the new character's action; people and background outside the mask are kept.

  • What format should the mask be?

    An image with the same aspect ratio as the source, with the area to repaint in black on white; the examples on this page use PNG masks.

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