Notice: GPT Image 2.6 Flare and Sunburst are newly launched with a limited-time 20% off, try it now
HiAPI
omnihuman-2.0 详情页 Hero 宽幅图:左侧柔光留白,右侧玻璃胶片带与虹彩声波光缆,暖奶油底配冰蓝珊瑚色,名字以发光蚀刻字呈现。

ByteDance

OmniHuman 2.0

omnihuman-2.0

ByteDance's second-generation digital human video model: pair a single image of a person or character with a piece of speech or singing, and it generates a performance video in which lip movements, facial expressions, and body motions stay in sync with the audio. A single continuous shot can last up to 5 minutes, and prompts can be added to control actions and camera movement.

omnihuman-2.0

Try omnihuman-2.0

Input

Output

video
Fill in the parameters and run — results show up here.

Pricing

omnihuman-2.0 per second

Unit Price $0.100

Overview

This is an audio-driven digital human video generation model that takes a photo of a real person or an illustration of a character along with speech or singing audio, and outputs a performance video synchronized with the audio. The video duration follows the audio, and the frame keeps the aspect ratio of the original image; an optional prompt can describe the scene, expressions, gestures, and camera movement. It suits developers and content creators who need character talking-head, singing, or dialogue shots, for use as character performance footage in social media short videos, marketing endorsements, and digital human applications.

Key Highlights

  • Audio-driven lip and expression sync — generates matching lip movements, expressions, and body movements based on the rhythm and tone of speech and singing, with video duration matching the audio.
  • Image-to-video with original aspect ratio preserved — upload a character image to generate a performance video; the output keeps the image's aspect ratio for easy embedding into existing layouts.
  • Prompt-controlled performance and camera movement — an optional prompt describes the scene, expressions, gestures, and camera effects such as a slow push-in.
  • A single audio clip covers minutes of performance — driving audio supports 4 to 300 seconds, and the output can extend along with the audio, suiting continuous talking-head or singing segments.

Capabilities

Image plus audio generates character video: provide a character image and driving audio to generate a video of that character performing; the image can be a real person or an illustrated character, and the output keeps the original image's aspect ratio.

Lip-synced performance: the video generates corresponding lip movements and facial expressions following the rhythm of the driving speech or singing, suiting narration, dialogue, and singing content, with video length matching the audio.

Prompt-controlled performance and camera: an optional prompt of up to 300 characters describes the scene, expressions, gestures, and camera movement.

Audio length range: driving audio must be mp3 or wav, 4 to 300 seconds long and no more than 15MB; the output duration corresponds to it, making it easy to plan long continuous performances.

Image specification range: character images support jpeg, png, or webp, no more than 10MB, with an aspect ratio between 0.4 and 2.5 and 300 to 6000 pixels per side.

Use Cases

  • Social media talking-head video creators — upload a host's portrait and an explanatory audio clip to generate a character talking-head video, directly usable for short video publishing and daily account updates on social platforms.
  • Virtual singing and music performances — pair a singer or virtual persona image with song audio to produce a character singing shot as performance footage for music content.
  • Marketing spokesperson clips — pair a brand image with voiceover of promotional copy to generate a spokesperson or host on-camera clip for ad and campaign page display.
  • Digital human application developers — integrate the API to submit character images and audio in batches, providing digital human on-camera segments for video creation applications, for pickups or dialogue shot generation.

Limitations and Selection Advice

Driving audio is a required input; video content is driven by the audio, and a character image must also be provided. Input audio duration must be between 4 and 300 seconds; tasks shorter than 4 seconds will fail with a full refund. Character images must meet format and size requirements, with an aspect ratio between 0.4 and 2.5 and 300 to 6000 pixels per side. The prompt is optional, up to 300 characters.

  • New model OmniHuman 2.0 is live: turn one portrait and an audio clip into a talking video up to 5 minutes long

Frequently asked questions

View all FAQs →
  • Can it generate a video from just one image and one audio clip?

    Yes. This model takes a portrait image plus a driving audio clip as input, and only image_url and audio_url are required. Images support jpeg, png, and webp, up to 10MB each, with an aspect ratio between 0.4 and 2.5 and 300 to 6000 pixels per side; audio supports mp3 and wav, 4 to 300 seconds long and no more than 15MB. The video content is driven by the audio, its length matches the audio, and the final video keeps the image's aspect ratio.

  • How long a digital human video can be generated?

    A single continuous shot can be up to 5 minutes long, corresponding to an audio limit of 300 seconds, with no need to split and stitch segments. The minimum audio length is 4 seconds; tasks with less than 4 seconds will fail and be fully refunded. When you want a long continuous performance, submit the complete narration or dialogue in one audio track—this is easier than generating in segments and stitching them together, and it is also less prone to lip-sync and facial-expression jumps at the seams.

  • What is the output resolution, and can it produce 1080p?

    This model has no resolution parameter, so you cannot specify 1080p. The frame size and resolution of the output video follow the input portrait image — for example, a 960×960 portrait produces a 960×960 video — and both portrait and landscape source material can be used directly. To make the output clearer, use a sharp portrait image with clean framing and clean audio.

  • Do narration, singing, and dialogue require separate models?

    No, the same model covers all three audio types—narration, singing, and dialogue—so there is no separate singing mode. Its lip sync, facial expressions, and body movements change in sync with the audio's intonation, rhythm, emotion, and semantics; to switch audio types, you only need to swap the audio itself. This is also the main difference in expressiveness between it and earlier tools that only did lip alignment.

Related Models

View all models →

Same Type